Basic Techniques in Computer Graphics
Semester: | Wintersemester 2013/14 |
Veranstalter: | Prof. Kobbelt
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Bemerkungen: |
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Organisation and overview, Rendering pipeline
- Do, 17.10.2013, 10:15 Uhr
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Points, lines and planes; parametric and implicit form; transformations
- Di, 22.10.2013, 10:15 Uhr
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Vorlesung
- Do, 24.10.2013, 10:15 Uhr
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Linear Maps .. 1/2/3-Point Perspectives, Vanishing Points
- Di, 29.10.2013, 10:15 Uhr
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Projective Transformations, Camera Models, Frustum Transform, Clipping, Rasterization
- Do, 31.10.2013, 10:15 Uhr
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Vorlesung
- Do, 07.11.2013, 10:15 Uhr
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OpenGL Tutorial Part 1
- Gehalten von Robert Menzel
- Di, 12.11.2013, 10:15 Uhr
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OpenGL Tutorial Part 2
- Gehalten von Robert Menzel
- Do, 14.11.2013, 10:15 Uhr
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Colors
- Di, 19.11.2013, 10:15 Uhr
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Light, Light Simulation
- Do, 21.11.2013, 10:15 Uhr
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Lighting, Shading, Shadow Volumes, Shadow Maps
- Di, 26.11.2013, 10:15 Uhr
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Shadow Volumes, Shadow Maps, Polygonal Meshes, Triangle Meshes, Euler Formula
- Do, 28.11.2013, 10:15 Uhr
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Texture Mapping, Environment Maps, Anti-Aliasing, Texture Filtering, Mip Maps, Anisotropic, Tri-linear
- Di, 03.12.2013, 10:15 Uhr
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Mesh Data Structures, Point-Based Rendering
- Do, 05.12.2013, 10:15 Uhr
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sRGB, Anti-Aliasing, Super/Multi-Samping, Postprocessing, GPU Architectures
- Di, 10.12.2013, 10:15 Uhr
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Constructive Solid Geometry, Volumetric Representations, Marching Cubes
- Do, 12.12.2013, 10:15 Uhr
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Volumetric Representations, Marching Cubes, Singular Value Decomposition, Constructive Solid Geometry, Freeform Curves, Beziers, Splines
- Di, 17.12.2013, 10:15 Uhr
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Beziers, Tensorproduct Patches, Scene Graphs, Culling (Back-face, View Frustum, Portal, Occlusion), Quad/Oct-Trees, kD Trees, BSPs, Painter's Algorithm
- Do, 19.12.2013, 10:15 Uhr
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Global Illumination, Recap Rendering Equation, Ray Tracing, Ray-Triangle Intersection, more Anti-Aliasing, Photo-Realistic Rendering (Radiosity, Photon Mapping)
- Di, 07.01.2014, 10:15 Uhr
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Multipass Rendering, Deferred Shading, Framebuffer Objects, High-Dynamic-Range Rendering, Tone Mapping, Image Filtering (Convolution, Kernels), Fourier Transform/Series, DFT, Gaussian Blur, Deferred Shading
- Do, 09.01.2014, 10:15 Uhr